![]() ![]() The Bard starts off with an instrument that can summon 1 rat, but over time he will gain new instruments that can summon up to 4 summons at a time. Bard eventually learns Summons to help out. Bard is your only controllable character, but early in the game he will befriend a dog that won't die, the dog can distract enemies, but he’s not strong enough to kill them. Battle System- The Bard's Tale is a generic top-down view dungeon crawler that’s infested on the PC, but rarely hits consoles. There's really no difference between the first field you fight through and the last one, other than scenario, so the developers didn't put a ton of thought into the game, the whole thing felt rushed. I never had any real problem with the controls, but the game was extremely repetitive and overall boring, but it was short so there's not much to complain about. The map system could of been better, to switch maps you had to start, then go through a list, I wish I could scroll through them while in battle to make, but whatever. There was a few sidequests, but not nearly as much as Summoner: A Goddess Reborn had (they're similar styled games, so I'll make the comparison). ![]() The game marks your next destination(s) on the map with a yellow marker, so it's always simple to find what to do next if your lost. I still died plenty of times, but I never was frustrated by anything since there was always save points around. At the beginning of this game, I found it extremely difficult, but once I started to get use to the summon system and I started leveling up gaining new attacks and weapons, the game just got overly simple. ![]()
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